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- Bids by opener(1st rebid) & responder(1st bid):
- Limiting bids:
- Minimum hand
- minimum suit raise or rebid
- 1NT
- Invitational hand
- 1-level jump raise or rebid
- 2NT
- Minimum to good/excellent hand
- Opener: new suit, non-jump - NOT forcing
- 1-round forcing bids:
- Opener
- reverse
- new suit after reponder makes 2/1 bid
- Responder
- new suit, non-jump
- exception: after opener bids NT
- Game forcing bids: forcing to 3NT or higher
- Opener
- jump in new suit (jump shift)
- Responder
- reverse or jump reverse in new suit
- new 4th suit at 3 level
- Jump to Game bids:
- Responder's 1st bid: distributional & weak
- Later in auction
- Partner unlimited: points just enough for game or 1 trick extra
- Partner limited: points less than needed for slam
- Bids: after trump fit found
- Minor suit fit: new suit
- generally, showing stoppers to play in NT
- Major suit fit: new suit (non-forcing auction)
- game try - 2nd suit looking for game
- Major suit fit: new suit (forcing auction)
- cue bid investigating slam
- Bids by opener(2nd rebid) & responder(2nd bid):
- Generally same as above.
- Exceptions:
- Responder 2nd bid is 1S (4th suit) - not forcing
- Priciple of Fast Arrival
- Sequence: game force bid has been made
- Concept: bid game (fast arrival) with weaker hand
- Bidding:
- Game level bid shows minimum
- Raise of suit below game level shows extra values
- Bidding 3 NT shows minimum
- Bidding 2 NT shows extra values
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