Introduction
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- Class Objectives
- To introduce the game of Contract Bridge to
Beginning Bridge Players.
- To assist Novice Players in gaining
Intermediate Bridge Skills.
- To provide a Framework for Continued Learning
of Bridge Skills by Intermediate Players.
- Learning Process
In the class, you will be introduced to a number of guidelines
related to the bidding and the play of the cards. These
guidelines have been selected as the most common bids or plays
for a given situation.
- In the beginning, treat the guidelines as rules and follow
them as close as possible.
- These beginning guidelines will result in some good bids and
plays, but sometimes the result will not be good.
- As you gain experience, you may become dissatisfied when the result
is a bad bid or play.
- With experience, you will learn to improve your judgement.
You will learn when to stick with the guidelines and when to make
an adjustment in a bid or play.
- As you improved, you may want to add more advanced bidding and
play to your arsenal of skills.
- Making Decisions
For many, the essential intrigue of bridge is the challenge
of making good (winning) decisions with incomplete information.
- Many decisions in bridge are based on percentages.
- A few players memorize the best percentage bids and plays.
- Most players use their judgment to determine the most likely
good bid or play.
- Bridge decisions are often based on logic.
- Some decisions are based on pure math logic.
- 3 players have 12 cards in Spades. The 4th player MUST have only
1.
- Some decisions are deductive reasoning.
- Why did the opponent not lead Clubs when it was an "obvious" lead
from the bidding?
- Some decisions are based on an understanding of human behavior.
Player A frequent makes agressive, unusual bids, so I must be
cautious in assumming Player A's bid is normal.
- Some decisions are based on an attempt to deceive.
- If I make a certan play, the opponent will probably make the
wrong deduction.
- Some decisions are based on desperation.
- The only way to make the winning play is to assume that the key
cards are located in a specific opponent's hand, even though this
is highly unlikely.
- And of course, some decisions are pure guesses and rely on luck. This
keeps some uncertainty in the game, even for experts.
- Class Format: 8 to 10 2-hour Classes
- Play 1 or 2 prepared hands to see a technique in action
before it is discussed in lecture
- Short lecture discussing techniques
- Demo of deals that demonstrate techniques
- Introduction to source(s) for intermediate & advanced study
- Play several hands (some prepared) to practice techniques
Instructor: Thomas M. Eidson, AE 72
- Bridge Background
- 40 years bridge experience
- 20 years bridge tournament experience
- ACBL Bronze Life Master
- Advisor to Georgia Tech Bridge Club
- Georgia Tech Background
- alumnus (1st of 9 family members in 2 generations)
- father of recent Tech graduate
- former professor (ME)
- former Student Center Committee Chairman
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