| Introduction
 
 |  | 
  Class Objectives
   
 To introduce the game of Contract Bridge to 
    Beginning Bridge Players.
 
To assist Novice Players in gaining
     Intermediate Bridge Skills.
 
To provide a Framework for Continued Learning
      of Bridge Skills by Intermediate Players.
    
Learning Process
In the class, you will be introduced to a number of guidelines
   related to the bidding and the play of the cards.  These
   guidelines have been selected as the most common bids or plays
   for a given situation.
    
   In the beginning, treat the guidelines as rules and follow
       them as close as possible.
   These beginning guidelines will result in some good bids and
       plays, but sometimes the result will not be good.
   As you gain experience, you may become dissatisfied when the result
       is a bad bid or play.
   With experience, you will learn to improve your judgement.
       You will learn when to stick with the guidelines and when to make
       an adjustment in a bid or play.
   As you improved, you may want to add more advanced bidding and
       play to your arsenal of skills.
    
Making Decisions
For many, the essential intrigue of bridge is the challenge
   of making good (winning) decisions with incomplete information.
     
   Many decisions in bridge are based on percentages.
    
    A few players memorize the best percentage bids and plays.
    Most players use their judgment to determine the most likely
       good bid or play.
     
Bridge decisions are often based on logic.
    
    Some decisions are based on pure math logic.
     
     3 players have 12 cards in Spades. The 4th player MUST have only
         1.
     Some decisions are deductive reasoning.
     
     Why did the opponent not lead Clubs when it was an "obvious" lead
         from the bidding?
      
Some decisions are based on an understanding of human behavior.
       Player A frequent makes agressive, unusual bids, so I must be
       cautious in assumming Player A's bid is normal.
 
Some decisions are based on an attempt to deceive.
    
    If I make a certan play, the opponent will probably make the
        wrong deduction.
     
Some decisions are based on desperation.
    
    The only way to make the winning play is to assume that the key
       cards are located in a specific opponent's hand, even though this
       is highly unlikely.
     
And of course, some decisions are pure guesses and rely on luck.  This
       keeps some uncertainty in the game, even for experts.
    
  
  Class Format:   8 to 10 2-hour Classes
 
 
    Play 1 or 2 prepared hands to see a technique in action 
        before it is discussed in lecture
    Short lecture discussing techniques
    Demo of deals that demonstrate techniques
    Introduction to source(s) for intermediate & advanced study
    Play several hands (some prepared) to practice techniques
     
 
 Instructor:  Thomas M. Eidson, AE 72
   Bridge Background
    
    40 years bridge experience
    20 years bridge tournament experience
    ACBL Bronze Life Master
    Advisor to Georgia Tech Bridge Club
     
Georgia Tech Background
    
    alumnus (1st of 9 family members in 2 generations)
    father of recent Tech graduate
    former professor (ME)
    former Student Center Committee Chairman
     |  |  |